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projection
what3words
what3words — a location system that divides the world into 3-metre squares, each with a unique three-word address for precise and shareable positioning.
Touch projection
Sony Future Lab's Concept Prototype T turns any flat surface into a touch-responsive workspace — projection plus depth-sensing lets you manipulate images and information on tables, paper, or random objects. Reference for tangible UI and post-screen interaction.
DJBooth
DJBooth — a DJ booth concept combining LED screens with projection to create an immersive visual performance environment, by JYVISIONS. Using LED screens in combination with projection View this post on Instagram A post shared by JYVISIONS LED Display...
Artechouse
Artechouse — at the intersection of art, science, and technology, ARTECHOUSE creates and curates immersive experiences that redefine how audiences engage with art.
Afterlife by Printworks
← Back Thank you for your response. ✨ Name(required) Email(required) Website Message Impressive content by Printworks London. Tale Of Us’ event concept Afterlife is one of the most highly anticipated shows in Printworks history. Their state-of-the-art visuals have...
Gallery Invasion project mapping
Gallery Invasion — experimental project with dynamic projection mapping by Skullmapping ( Directed and animated by Filip Sterckx Concept by Filip Sterckx + Antoon Verbeeck Paintings by Antoon Verbeeck 3D modeling by Birgit Sterckx.
depth lines on paper
Depth lines on paper — an interactive video projection mapping by Roelof Knol that brings depth and movement to hand-drawn lines on paper. Great looking interactive video projection mapping by Roelof Knol
realtime perspective bounce detection.
Realtime perspective bounce detection — a computer vision experiment by Roelof Knol that detects and visualizes bouncing objects using real-time perspective analysis. Realtime perspective bounce detection by Roelof Knol....
Interactive Immersive experiences
Interactive | Ready to connect you — our lives are increasingly touched by augmented reality experiences in which the real world is enhanced by digital mediations and interventions. Once, these kinds of experiences were created and pre-rendered against.










